WWDC Recap - many things!
My two biggest takeaways: (having just skimmed it to be honest)
1. the "iPad has proper windows" things is hugely radical. I think more than anything, that has been what made a tablet feel different from a laptop (other than keyboard vs touch, I mean) The iPad really made its mark by being a supreme singletasker; taking the original "fondleslab" idea of smartphones that the iPhone established into a larger device, with the central metaphor that the machine BECOMES the app running on it, in a UX-meaningful way. Getting rid of that... boy is it a step. Like I imagine from a dev PoV, now they have to worry about different window sizes? (unless they just keep the landscape/portrait sizes consistent and scale as needed, I haven't investigated)
Like I'm not sure I like the change conceptually. But maybe the tablet was in a rut. My iPad is:
- an ebook reader
- a light web-browser
- a platform for this one drawing game I've been doing for years (DrawSomething)
- a very occasional second touch screen for my mac
- a more frequent "Find My" launcher to find my iPhone
No comments:
Post a Comment